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v3.01
AI changes have been reverted. Major ai routines are now at vanilla default with the exception of the ai recognizing Jump and Amplify. This should solve the problem where monsters weren't attacking each other and were spamming Accumulate. Attack command on unarmed characters now takes the element that the character absorbs. This attack always ignores evasion if the target absorbs it, otherwise is evadable ... [Read more]